forked from melod1n/fast-messenger
simplifying base models
new attachments
This commit is contained in:
@@ -0,0 +1,95 @@
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package com.meloda.fast.widget
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import android.content.Context
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import android.graphics.Canvas
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import android.graphics.Path
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import android.graphics.RectF
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import android.graphics.Region
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import android.util.AttributeSet
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import android.widget.FrameLayout
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import com.meloda.fast.R
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class RoundedFrameLayout : FrameLayout {
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/**
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* The corners than can be changed
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*/
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private var topLeftCornerRadius = 0f
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private var topRightCornerRadius = 0f
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private var bottomLeftCornerRadius = 0f
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private var bottomRightCornerRadius = 0f
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constructor(context: Context) : super(context) {
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init(context, null, 0)
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}
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constructor(context: Context, attrs: AttributeSet?) : super(context, attrs) {
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init(context, attrs, 0)
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}
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constructor(
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context: Context,
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attrs: AttributeSet?,
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defStyleAttr: Int
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) : super(context, attrs, defStyleAttr) {
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init(context, attrs, defStyleAttr)
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}
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private fun init(context: Context, attrs: AttributeSet?, defStyle: Int) {
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val typedArray = context.obtainStyledAttributes(
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attrs,
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R.styleable.RoundedFrameLayout, 0, 0
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)
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topLeftCornerRadius =
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typedArray.getDimension(R.styleable.RoundedFrameLayout_topLeftCornerRadius, 0f)
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topRightCornerRadius =
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typedArray.getDimension(R.styleable.RoundedFrameLayout_topRightCornerRadius, 0f)
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bottomLeftCornerRadius =
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typedArray.getDimension(R.styleable.RoundedFrameLayout_bottomLeftCornerRadius, 0f)
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bottomRightCornerRadius =
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typedArray.getDimension(R.styleable.RoundedFrameLayout_bottomRightCornerRadius, 0f)
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typedArray.recycle()
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setLayerType(LAYER_TYPE_HARDWARE, null)
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}
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override fun dispatchDraw(canvas: Canvas) {
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val count: Int = canvas.save()
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val path = Path()
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val cornerDimensions = floatArrayOf(
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topLeftCornerRadius, topLeftCornerRadius,
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topRightCornerRadius, topRightCornerRadius,
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bottomRightCornerRadius, bottomRightCornerRadius,
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bottomLeftCornerRadius, bottomLeftCornerRadius
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)
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path.addRoundRect(
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RectF(0f, 0f, canvas.width.toFloat(), canvas.height.toFloat()),
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cornerDimensions,
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Path.Direction.CW
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)
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canvas.clipPath(path, Region.Op.INTERSECT)
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canvas.clipPath(path)
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super.dispatchDraw(canvas)
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canvas.restoreToCount(count)
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}
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fun setTopLeftCornerRadius(topLeftCornerRadius: Float) {
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this.topLeftCornerRadius = topLeftCornerRadius
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invalidate()
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}
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fun setTopRightCornerRadius(topRightCornerRadius: Float) {
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this.topRightCornerRadius = topRightCornerRadius
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invalidate()
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}
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fun setBottomLeftCornerRadius(bottomLeftCornerRadius: Float) {
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this.bottomLeftCornerRadius = bottomLeftCornerRadius
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invalidate()
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}
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fun setBottomRightCornerRadius(bottomRightCornerRadius: Float) {
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this.bottomRightCornerRadius = bottomRightCornerRadius
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invalidate()
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}
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}
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