update and refresh icons to Material Symbols;

update MaterialDialog style
This commit is contained in:
2026-01-24 21:36:41 +03:00
parent 8c13d9e7e1
commit 1638d70ef2
167 changed files with 894 additions and 949 deletions
@@ -167,7 +167,7 @@ fun ChatMaterialsScreen(
navigationIcon = {
IconButton(onClick = onBack) {
Icon(
painter = painterResource(R.drawable.round_arrow_back_24px),
painter = painterResource(R.drawable.ic_arrow_back_round_24),
contentDescription = null
)
}
@@ -155,7 +155,7 @@ fun AudioMaterialsScreen(
.background(MaterialTheme.colorScheme.primary)
.size(42.dp)
.padding(4.dp),
painter = painterResource(R.drawable.round_fill_play_arrow_24px),
painter = painterResource(R.drawable.ic_play_arrow_fill_round_24),
contentDescription = null,
tint = contentColorFor(MaterialTheme.colorScheme.primary)
)
@@ -203,7 +203,7 @@ fun AudioMaterialsScreen(
colors = IconButtonDefaults.filledIconButtonColors()
) {
Icon(
painter = painterResource(R.drawable.round_keyboard_arrow_up_24px),
painter = painterResource(R.drawable.ic_keyboard_arrow_up_round_24),
contentDescription = null
)
}
@@ -237,7 +237,7 @@ fun FileMaterialsScreen(
colors = IconButtonDefaults.filledIconButtonColors()
) {
Icon(
painter = painterResource(R.drawable.round_keyboard_arrow_up_24px),
painter = painterResource(R.drawable.ic_keyboard_arrow_up_round_24),
contentDescription = null
)
}
@@ -256,7 +256,7 @@ fun LinkMaterialsScreen(
colors = IconButtonDefaults.filledIconButtonColors()
) {
Icon(
painter = painterResource(R.drawable.round_keyboard_arrow_up_24px),
painter = painterResource(R.drawable.ic_keyboard_arrow_up_round_24),
contentDescription = null
)
}
@@ -177,7 +177,7 @@ fun PhotoMaterialsScreen(
colors = IconButtonDefaults.filledIconButtonColors()
) {
Icon(
painter = painterResource(R.drawable.round_keyboard_arrow_up_24px),
painter = painterResource(R.drawable.ic_keyboard_arrow_up_round_24),
contentDescription = null
)
}
@@ -229,7 +229,7 @@ fun VideoMaterialsScreen(
colors = IconButtonDefaults.filledIconButtonColors()
) {
Icon(
painter = painterResource(R.drawable.round_keyboard_arrow_up_24px),
painter = painterResource(R.drawable.ic_keyboard_arrow_up_round_24),
contentDescription = null
)
}